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    Solved secret character

    https://www.chronocrash.com/forum/threads/allowselect-works-only-after-character-select-stages.6037/#post-85494 This post might have everything you need. Read every single post as they lead up to various answers that may help you.
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    Solved special attack question.

    Offtopic, how do you capture the footage so well... it's seriously impressive.
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    Solved special attack question.

    lol right. Or change the stealth values?
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    Solved special attack question.

    @Bloodbane and @DD Tokki Can you guys use the event_takedamage.c for the barrel? And use a nograb script? I use this script for an enemy that could not feel pain. void main() { SuperArmorOnAnim (openborconstant("ANI_FALL35"), openborconstant("ANI_FALL32")); } void SuperArmorOnAnim (int...
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    Need feedback on these effects

    pretty much everything @O Ilusionista said.
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    When P1 and Friendly NPC Hit an enemy at the same time question.

    I guess I'm out of the loop into what the " up to date attack box format" is. Anyone mind pointing me in the right direction? Is it exclusive to newer versions of Openbor?
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    When P1 and Friendly NPC Hit an enemy at the same time question.

    @danno My enemy has a bbox in anim idle, pain and even fall (for a few frames) but I'm certain my P1 hits are connecting where it should combo or hit the enemy. Edit: Oh and @danno , how did you solve your similar issue a while back?
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    When P1 and Friendly NPC Hit an enemy at the same time question.

    Hi, In the Mod I'm making P1 has a (charging) punch that can only hit one ENEMY at a time. because I'm using attackone 1 And I've notice that when an NPC is attacking an ENEMY and P1 tries to also attack the same ENEMY with his (charging punch) attack, P1 punch misses or isn't...
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    Question about OpenBoR v3.0 Build , Compile Date: Aug 29 2018

    What is the link, sorry I'm not familiar with how gethub works. And regarding my questions, do they come with developers notes?
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    Question about OpenBoR v3.0 Build , Compile Date: Aug 29 2018

    Hi guys, For the last 3 years I've been running and testing the mod I'm making with the PS Vita open bor version and OpenBoR v3.0 (Build Compile Date: Aug 29 2018) for game development. My question is, where can I see/download the versions (stable or not stable) available for PC that came...
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    Solved Animating object and moving it left and right

    OOOhh, I see - Kindly, Thank you again @Kratus Edit: Added the "anim" word before follow71 in case anyone ever tries to use this script. :D
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    Solved Animating object and moving it left and right

    It works well @Kratus but lol the saw just kept going to the right , I'm looking to see what the problem is because from what you posted everything looks good. Here's the actual code anim follow71 # Raft water go loop 1 delay 6 offset 248 -168 @cmd dasher -0.1 0 0...
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    Solved Animating object and moving it left and right

    Wholly molly, that looper script just blew my mind. Thank @Kratus - lol - that's actually genius - did you come up with that script ? Thank you again!
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    Solved Animating object and moving it left and right

    Hey thanks for your continued support. The problem here is that the saw must be delayed "delay 4100" so that it can move to the right 4100 (openbor seconds) and than move to the left 4100 ( openbor seconds) Also, the saw was just a picture I drew for the example . I actually don't need to...
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    Solved Playing (online) coop with openbor games

    Never heard of any of these , I will do some research . If anyone ever tried doing what the topic says , please get back to me. Thank you @Kratus
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    Solved Animating object and moving it left and right

    Okay , here's what I have anim follow2 # Saw Go loop 1 delay 4100 offset 190 255 @cmd dasher -0.1 0 0 frame data/levels/st3bx/saw_right.png @cmd dasher 0.1 0 0 frame data/levels/st3bx/saw_left.png And these are the sprites...
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    Solved Playing (online) coop with openbor games

    Hey guys, Is there an updated guide somewhere to learn how to setup a computer with an openbor game and be able to play online with a friend. Is it even worth attempting this?
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    Solved Animating object and moving it left and right

    Hi guys, would you guys be so kind to post your solution to picture below: (I've always struggle to make this happen but my solutions are always overly complicated and it seems to me that there should be a simple/efficient solution)
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    Players game over status changed to one credit ( rules apply)

    Hello, Let's say P1 and P2 are trying to clear stage 1 but P2 gets a game over before reaching stage 2 As P1 starts stage 2 can P2 game over status be turned into one credit? The rules are that P2 game over status would change to one credit but only if P1 is alive and right at the beginning of...
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