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  1. Scarlet Lupercalia

    In Progress "Comic Stars Fighting" Remake concept

    Luffy's basically complete aside from a lack of voice clips, though I thought of making everyone mute like in Comic Stars Fighting (and the game it took sprites from, Jump Ultimate Stars).
  2. Scarlet Lupercalia

    In Progress "Comic Stars Fighting" Remake concept

    Thought i had it published, my bad
  3. Scarlet Lupercalia

    In Progress "Comic Stars Fighting" Remake concept

    showing off the gintama stage (purloined from an unfinished unpak'd Namco X Capcom module) - Renamon is grandfathered in and might be a secret character
  4. Scarlet Lupercalia

    In Progress Night Slashers X variants - Help the AI wants to %@?$ me - edition

    found an odd open-pak variant of Night Slashers X Advance that adds Bloodrayne, Red Snake, Ibuki, Mai, Mary, Judith, and Iori and (poorly) makes it widescreen on Emumax. The file itself was hosted on a really suspicious p2p service but I've took the bullet and decided to download it and reupload...
  5. Scarlet Lupercalia

    In Progress "Comic Stars Fighting" Remake concept

    Just to warm myself up to OpenBOR again since i've been more focused on an RPG Maker project that's ALSO in development hell, I had the thought of very loosely remaking this janky flash game I used to play a LOT in middle school in OpenBOR: So far, the only work i've done of this concept are 3...
  6. Scarlet Lupercalia

    Solved How do I make the HUD look like the mockup?

    I'm using the final version of 3.0, i just needed a boilerplate that wasn't full of crap like OzGames' template or any of my old, abandoned projects i never even got to making .pak files of
  7. Scarlet Lupercalia

    Solved How do I make the HUD look like the mockup?

    Through the power of guesswork, i managed to do it. took a few tries adjusting the lifebars and stock and the name/score is just a pixel off but it looks perfectly fine.
  8. Scarlet Lupercalia

    Solved How do I make the HUD look like the mockup?

    I'm looking to make the HUD in openbor's "levels.txt" to look like this mockup i made, any exact offsets? The borders around the life and mp bars are meant to be the player's "icon" file, a la BOR Remix 3: AOF. I'm not gonna use the timer and hide the enemy lifebar until there's a bossfight.
  9. Scarlet Lupercalia

    Games like final fight LNS recommendations

    I'd also suggest Super Final Fight Gold Plus, as it's what the LNS Team used as a base for their absolute disaster https://www.chronocrash.com/forum/resources/super-final-fight-gold-plus.39/
  10. Scarlet Lupercalia

    Sailormoon MOTD Natsume/Banpresto Style

    I didn't make it, someone by the alias of Distant Star Games did and I just uploaded it for the sake of preservation. I did do a small edit of Kungpow's trilogy on Archive.org that reduces the file size by converting every music file from .bor to .ogg and fixed the logo .gif but that's not worth...
  11. Scarlet Lupercalia

    In Progress Mortal Kombat - The Chosen One

    I understand you find them unfitting cause they're silly even by prerendered MK standards, nice to know
  12. Scarlet Lupercalia

    In Progress Mortal Kombat - The Chosen One

    Just curious - aside from the car bonus game, are there any Dong Dong Never Die assets in this? Could maybe see Fei Fei being a roundabout way of having Iori Yagami as a playable character and a (possibly-edited) Sheng Hua Nan/Tuo Lei being an enemy, but i'm just spitballing.
  13. Scarlet Lupercalia

    Beats of Rage - Stage 1-1 2024-09-17

    Recreation of the first stage of BOR. Really wide, has some slight animation with the neon signs.
  14. Scarlet Lupercalia

    Double Dragon Revive

    this certainly is a video game that exists.
  15. Scarlet Lupercalia

    Looping music on system screens

    Is it possible to put music with specific loop points on the level complete and hiscore screens? I know you could trick the character select and loading screens into using one by using a custom .txt, i just dunno about the screens i'm asking about.
  16. Scarlet Lupercalia

    Concept Poppy Playtime Brawl

    Never thought i'd say this about something related to Poppy Playtime but i'm actually interested in this. The prerendered 3D sprites look cool.
  17. Scarlet Lupercalia

    Franchises you wish had an openbor game

    Not quite a "franchise" per se but I wanna see someone make something similar to Crazy Zombie, a flash game that's a wave-based beat em up using sprites from MUGEN.
  18. Scarlet Lupercalia

    Remove unused music and squeeze size of .pak files

    Nope, unfortunately. I choose to edit any .paks i have to use .ogg music instead of .bor music instead, it usually cuts down 20 megabytes in the pak.
  19. Scarlet Lupercalia

    In Progress Night Slashers X variants - Help the AI wants to %@?$ me - edition

    If this is still being worked on (been 2 months since the last post in this thread), any chance the new character is Karnov? He happens to have a set of sprites that could work, and he makes a lot of cameos in Data East's games.
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