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  1. dantedevil

    Custom Pause Menu

    Hey @Kratus! 😅 I think bad luck is chasing me with the things I decided to implement lately. :cautious: But this is much simpler than the Partner Menu, but it still doesn't work for me. 😑
  2. dantedevil

    Add the partner menu of streets of rage 2 by Kratus in all OpenBOR games.

    Ok my friend, I have many questions about this, so I'm going to answer them one by one. Yes. (y) I didn't make any changes to that part of the script, if I had to, I wouldn't know where to start. :( From the information I had up to this point, I had no idea I had to change that. As in the...
  3. dantedevil

    Add the partner menu of streets of rage 2 by Kratus in all OpenBOR games.

    Upps, sorry my friend, I will take this into account and try to be as brief and clear as possible. To perform this major update, I start everything from the beginning, step by step. Now just made the fix you mentioned, and the main problem persists. There are two errors, and I'll explain them...
  4. dantedevil

    Custom Pause Menu

    I've been trying to implement Custom Pause V2, but when I press the start for pause, the menu doesn't appear on the screen. :( Here's my update.c: 👇 void main() {// Update script if(openborvariant("in_menuscreen") || openborvariant("in_titlescreen")){ setglobalvar("Plays", 0)...
  5. dantedevil

    Add the partner menu of streets of rage 2 by Kratus in all OpenBOR games.

    Well @Kratus , I finally implemented the 2 updates without getting errors in the log and performed several tests with the 2 scripts. I will detail the results. 😅 About this script: 👇 //IS PARTNER NAME HIGHLIGHTED?? if(getglobalvar("highlight") == 6){ void playerName =...
  6. dantedevil

    Add the partner menu of streets of rage 2 by Kratus in all OpenBOR games.

    Wow that's great! 😃 Thanks for the explanation my friend! 😁 Sorry but the only thing left for me to find a solution is the following: 👇 Thanks for all your help my friend! 🙏 It means a lot to me! ;)
  7. dantedevil

    Add the partner menu of streets of rage 2 by Kratus in all OpenBOR games.

    Hello @Kratus ! Have you been able to take a look at my post? 🤔
  8. dantedevil

    Add the partner menu of streets of rage 2 by Kratus in all OpenBOR games.

    Hey @Kratus ! 😅 I'd like to take this opportunity to ask you about another change I've been meaning to make, so maybe you can help me sort both things out. 🙏 In addition to this I wanted to know how to create an exception, so that a special partner does not appear available in the selection...
  9. dantedevil

    Add the partner menu of streets of rage 2 by Kratus in all OpenBOR games.

    Thanks @Kratus ! 😀 I was able to find the error and it was located precisely in the file that I did not attach, the "endlevel.c". 😒 Now, I've run all the tests and everything is working correctly. 👍 The only thing left for me to find a solution is the following: 👇 In my game, there are some...
  10. dantedevil

    Add the partner menu of streets of rage 2 by Kratus in all OpenBOR games.

    Hello @Kratus ! :D I'm having a problem when I finish a level. 😑 At first, I thought it was the level, but it happens to me in any level and only happens when a partner is accompanying me. When I finish a stage, everything ends normally, but when the "loading" screen comes up to load the next...
  11. dantedevil

    New Marvel Beat em UP

    Looks great! :D
  12. dantedevil

    ChronoCrash Modders Tools

    Thanks my friend! ;)
  13. dantedevil

    ChronoCrash Modders Tools

    I just found a strange bug in the levels with "direction leftright" To make it easier to understand, I had to take some screenshots and place them recreating the stage, to show how it would look correctly. This is what the level would look like correctly: And this is what it looks like in...
  14. dantedevil

    ChronoCrash Modders Tools

    Opps! o_O Sorry my friend! 😅 My bad.... 😬
  15. dantedevil

    ChronoCrash Modders Tools

    I just tested version 0.7.1 and this problem still persists. :(
  16. dantedevil

    In Progress Mortal Kombat - The Chosen One

    Thanks @NED ! :D That's a good point, my dear friend. 😉 I'll keep it in mind to keep as many alternative paths as possible. 🤜🤛
  17. dantedevil

    In Progress Mortal Kombat - The Chosen One

    In addition to all the extra content that the new demo will have, I just added something that I know will be welcomed by everyone. 😊 Different difficulty levels for the STORY MODE. 💪
  18. dantedevil

    ChronoCrash Modders Tools

    Hello @Piccolo ! I just found a new bug, my friend! The bug is that when work in a stage, the entities of type "none" are displayed inverted, as if they were using the flip. In this attached image, you can see that the three metal doors (type NONE) are visible with the flip. But as you can...
  19. dantedevil

    In Progress Mortal Kombat - The Chosen One

    It's time to go share some previews of what's coming. 😊 Here some preview of Renegade Tribute > RENEGADE 3 1st stage: 👇
  20. dantedevil

    In Progress Mortal Kombat - The Chosen One

    Thanks my dear friend! 😊
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