ChronoCrash

Lycan77
Lycan77
Hi, my idea was to create a beat 'em up Double Dragon game focused on the classics but with some differences based on other versions. I'm currently helping another member with a project, editing sprites for their own game, and they would help me with mine until I have my own programmer.
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tightninja
I am modding Ultimate Double Dragon right now. Have you ever played that mod?
Lycan77
Lycan77
this one? Ultimate Double Dragon - Ver. 3.0 by mahcneto

if it's this one here...Big fan. cant finish yet. too hard for me...for now. Or maybe because playing alone is more complicated

If it's another one, I wouldn't know which.
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tightninja
Yes that is the one I am modding. I have made it easier but still a challenge. The I just did a test run on the last boss on a differnt branch. It took 7 credits just on final boss alone, lol. I am not sure why Mr.Q made this game so hard.

I have my copy working with Steam remote play if you ever want to give it a try. M Team GT is [TFA]TightNinja
Lycan77
Lycan77
I didn't know you could use Ultimate on Steam. I played the version you download from the official website.

Steam Community :: [TFA]TightNinja this one i guess?

sure i can test if you want and thanks for take me into account.
Lycan77
Lycan77
about my project. For now, I suppose it will remain on standby. Kimono offered to help since I know nothing about Open. I was re-editing some sprites for his project to help him, but I realized it would be better for him to finish his first before starting mine.
Lycan77
Lycan77
I'm just the "idea guy," and my knowledge is limited to sprites and art. However, since I haven't achieved anything on my own yet, I'll continue building more assets for when I can get started.
For example, Now I'm currently finishing the sprites for a grappler game I had in mind
1767051497103.png
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tightninja
Did you go to school for graphics design? Do you think you could edit the Ultimate Doble Dragon sprites at all?
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