Recent content by O Ilusionista

  1. O Ilusionista

    In Progress Fight Forever

    Looking good. The safes were a neat idea
  2. O Ilusionista

    In Progress Street Fighter Initial Impact

    Looking good. If I may add something, in fighting games the slide back after hit happens after the hit pause (on the target), not together with the hit. Sometimes, the slide is a bit too big, both in normal attacks and on the corner push - mainly, the crouched upper. And one last note: I feel...
  3. O Ilusionista

    Complete Marvel Infinity War

    I am almost sure that its not how the engine creates the save - the save is created once you start a level.
  4. O Ilusionista

    In Progress Avengers United Battle Force

    Havok vs Attuma! 🌀🔱 Watch pure cosmic plasma blast through the caverns of Greece in this epic gameplay of Avengers United Battle Force! Full video
  5. O Ilusionista

    In Progress Avengers United Battle Force

    For Songbird's aerial mode, my friend Gate suggested using Mach I (using Mach III colors), which will also be used in the underwater stage. Both Songbird and Mach I where hinted in the old demo ending - the others will remain hidden for now ;)
  6. O Ilusionista

    In Progress Avengers United Battle Force

    Quicksilver & Namor vs Red Skull! High-speed combos and sea king rage collide in this epic co-op showcase of Avengers United Battle
  7. O Ilusionista

    In Progress Avengers United Battle Force

    Havok enlisting Wonder Man's help to defeat the Red Skull. One step closer to the long-awaited new demo.
  8. O Ilusionista

    Hello.-Open Bor 4.0 questions.

    Welcome to the community. The biggest problem with using AI is this: You end up with a lot of information that is either incorrect or completely false. Version 3.0 was by no means a "hopeless" option—I still use it in my projects, and many creators do the same. Version 4 is newer and includes...
  9. O Ilusionista

    In Progress Streets of Rage X (Windows / Android)

    of course not. Genesis doesn't have enough power to handle this game. This is not a rom hack, its full game
  10. O Ilusionista

    In Progress Power Rangers: it's morphing time!

    It’s been a while since we talked about Power Rangers, hasn't it? We’ve been dealing with some health issues within the team, but we hope everything gets back to normal soon. And here is one of the bases we used for Billy (Blue Ranger)—incidentally, Kevin Rian (Garou) was used for more than one...
  11. O Ilusionista

    Complete Neon Lightning Force

    @Crimsondeath Hey buddy, I gave it a go and I really liked it! I've wrote some feedback points in the video description, but so far, great game. But sadly, I had a bug on the last stage which prevented me to finish the stage I will reach you out by DM to ask if you can let me use one or two...
  12. O Ilusionista

    In Progress Streets of Rage X (Windows / Android)

    He is already in the game :)
  13. O Ilusionista

    In Progress Avengers United Battle Force

    Thanks! A friend of mine edited those sprites over the PS1 game X-Men Mutant Academy :) There are other frames from the same game were are using here
  14. O Ilusionista

    In Progress Avengers United Battle Force

    I’m finally happy with the results of Havok’s effects—I never felt the effects for the best of the Summers brothers really lived up to who he is. I’ve been working hard on the project lately, spending the last few days optimizing various things—like collision, sound effects, and scripts—and...
  15. O Ilusionista

    New Release Preview - Stress Test

    What I’m about to say might sound strange, but I hope this never happens. Aside from the fact that the engine works perfectly via Parsec, adding online functionality would summon one of the most annoying communities in video game history: the "rollback netcode preachers." Imagine the Linux...
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