Recent content by Gurtag

  1. Gurtag

    agression script?

    hey damon i know.. i was refering to alternate spawn methods like using entity spawners in wich you cant alter agression values in the level itself, you would have to edit the spaener entity it self... my ide was something like puting a script line in a dumy enity like setglobalvar("agression...
  2. Gurtag

    agression script?

    hey guys is there a script to force desired agression value to any enemy entity spawned in the level regardlees of it´s spawned method?
  3. Gurtag

    Spawning Enemies in Platformer Style with Vertical Background without Lagging Gameplay

    hey there my inglish is not very good so i am not sure i understand what is you are asking... but i have worked with similar levels and would like to be of help if i can... if i understand correctly you want to spawn everything from the start but at the same time prevent he lag that cause that...
  4. Gurtag

    help with random script

    thank you very much man
  5. Gurtag

    help with random script

    thanks a lot man that worked nice.. can a script line be put in the last level to clear the glovalvars stored so it begins a new next time starting the gamemode?
  6. Gurtag

    help with random script

    @script if(frame==0){ void self = getlocalvar("self"); void Anim1 = getglobalvar("N1"); void Anim2 = getglobalvar("N2"); void Anim3 = getglobalvar("N3"); void Anim4 = getglobalvar("N4"); void Anim = PickAni(); int Code...
  7. Gurtag

    help with random script

    thanks a lot bloodbane, i have 10 follows to pick from and use 5 levels, tryed to mod it with N3 and N4 so in level 3, 4 and 5 doesnt repeat any of the follows allready used in the previus levels but i cant seem to make it work, i just frankenstain it as i dont have any real programing knoledge..
  8. Gurtag

    help with random script

    thanks a lot man it works from the start now... about the non repeat, i use 10 levels so far and want to prevent for example level 2 from repeat the same follow# of say entity that the random script piked in level 1 so every new level would pick random follow# of say entity i spawn in every...
  9. Gurtag

    help with random script

    hey guys, i been using an random script i got from digging old treads think ilu post it, use it to display ramdom backgounds/panels in a level, i use it in a none type entity with several follows i spawn on the level, my idea is to make kind of mortal kombat tower like game mode in wich every...
  10. Gurtag

    altitude spawn

    thank you very much man that did the trick....
  11. Gurtag

    altitude spawn

    hey man no problem i apreciate a lot all your help, there is no problem with traps and the like i dont use them. i have some 2d big levels that would b better if you dont have to walk them over again .. i was thinking in using the same logic i have been using just like you craft it but...
  12. Gurtag

    altitude spawn

    hey ppl sorry to bump this again, i have managed to mod the script so it works with 4 players, now i am working in singleplayer trying to make it respawn at exact coord of player is death. the respwan method for singleplayer use globalbar coord set in the level by spawned entity.. have partial...
  13. Gurtag

    New Release Preview - Stress Test

    you have been busi man, that sounds like titanic amount of work, very nice, the comercial part could make the engine more popular for developers.. curiosity beat me.. have you thought in some kind of online multiplayer functionality? any game of the this place catalogue would blow up in android...
  14. Gurtag

    altitude spawn

    hey ppl sorry to bump this.. thanks to bloodbane i implemented custom respawn positions script but now i need some modifications and since my script knoledge is null at this level i wanted to ask for help once again.. here the actual code i use, currently works respawning to chekpoint coord if...
  15. Gurtag

    cutscenes

    thanks for the help will try that... thanks BB for point me to that, will check it out..
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