The Burning Fox (Silver Fox Edition)

Complete The Burning Fox Silver Edition 2024 Update

No permission to download
Project is completed.

Skull Kingz

Active member
Silver Edition changes from Original Version.

-Balanced Gameplay (Fixed attack damage on Enemies, made changes to Zier's and the enemies hit boxes. Also changed the level grouping, enemies don't pile up on you at the beginning of the levels.)

-Modified all of Zier's Fighting Styles to feel more original. (Including new moves and specials.)

-New Levels, Enemies, and scenes were added to Chapter 1

-Added "Transformation Cancels" to all of Zier's move, now you can switch fighting styles while you are performing combos.

-Practice/Training Mode has been added for beginners.

-Fixed Movelist bug and Counter Attack (white flash) bug.



Screenshots

svP9tj9.png
ivCr5Yi.png

5zIMmR7.png

OrJ3Ckg.png

24CZ1NZ.png

ZB1htZ9.png

KZOY6LX.png

LYGoegG.png
 
Last edited:
here is my playthrough of the game bro:

! No longer available

All I got to say is this game is really awesome man, feels like I'm playing an anime!!  With the slow motion moves to the story, everything is well done.  I wasn't able to find any problems whatsoever, keep it up bro!! ;)

Looking forward to see what you come up next!!
 
Sorry for the issue guys, I recently switched websites and went a little over a month without a new link.
Here's the link to The Silver Edition.
8)

DOWNLOAD
 
I was actually watching the burning fox just the other day, I subbed to your channel a while ago so it always shows up.  ;D
 
Itsuchi KS!!! That looks amazing, I was looking at that sprite you drawn about a month ago. We should really exchange emails and work on something together.
 
Got you, I'll PM it to you now. I just got a new laptop and most of the stuff that I had at 1st. Really tryna find someone with my old SfxTekken mod, I need those sounds. Also notice that the new Cion sprite looks different than the other 2, its the closest thing I could get to an anime look for that sized sprite. I was working on one for Zier, it looks more like the unfinished one you said you liked before the finished touch up.
 
Guys, here's a link to the game just in case you were interested in playing it.
I'm not sure why I never uploaded it to ChronoChrash, but judging from some of my
old post, I think there was some kind of error back in the day when we were uploading files.
But anyways, here's the game. Also Sorry for posting on such an old post.
DOWNLOAD
 
Thank you so much for posting this.
OpenBor fan here, and i totally missed this hidden gem.

Is there any chance of making it work with the newer openbor versions?
 
spyroskonst said:
Thank you so much for posting this.
OpenBor fan here, and i totally missed this hidden gem.

Is there any chance of making it work with the newer openbor versions?

Glad you enjoyed it. It's possible, but tbh I'm not the best coder. I tried numerous times to convert it to newer engines but it crashes. I'm using a bunch of scripts that reacts differently in the newer engines. It's best if you use the version that's included.
 
Skull Kingz said:
Glad you enjoyed it. It's possible, but tbh I'm not the best coder. I tried numerous times to convert it to newer engines but it crashes. I'm using a bunch of scripts that reacts differently in the newer engines. It's best if you use the version that's included.

Could you list examples of those crashes and scripts that cause it to read differently, please? Doing so is more likely to get you help from others to fix the game.
 
Could you list examples of those crashes and scripts that cause it to read differently, please? Doing so is more likely to get you help from others to fix the game.

Ok! So... Good news!! I was able to get the game up and running. It's running like normal, but I'm gonna do some more play testing before I make a pak file.

So basically I'm running off a modified version of script from White Dragon and Volcanic. And to be 100 percent honest, I don't completely understand it thoroughly. I've just been messing around with things until I get the results I want. I know, it's terrible. The problem that I ran into in the new engine were..
-Skipselect errors that made the game start with no playable characters/The game would start and end and take me back to the title
-Character Weapons/Weaploss not set up properly.. That resulted in some Transformations being available way too early

I know it sounds like a simple fix, but I haven't touched OpenBor since 2015. I am beyond rusty. But so far it's looking like everything is working just fine. I'm gonna test on mobile and possibly other systems too. If you wanna help me test on other systems, shoot me a message.
I also wanna fix that Club level in the old Skull Kingz Remake game. That thing looks horrible on the current engine.
 
Skull Kingz said:
Ok! So... Good news!! I was able to get the game up and running. It's running like normal, but I'm gonna do some more play testing before I make a pak file.

Thanks a lot to have share your game again :)
I like it and i will can make discover it to friends :)

- Woaw your build is 3993 from 2013 ... so old one ...
Please can you share this version you have that launch fine on modern build, i'm aware that it will not be perfect for now, you have two bugs to fix, but like i can only play on 6412 build, i really need a fix to try fine your game please.
On 6412, your actual pak here, strat fine, but some time like you write when choose my character the game write me Game Over directly.

- Maybe it can help you if you use some of this game scripts, but it has been fixrd for 6412 last year and now works like a sharm
https://www.youtube.com/watch?v=zvLRvml7e4s

- And maybe Bloodbane can help you too ? It is really a GREAT developer :)
 
Back
Top Bottom