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- 00:04, 7 August 2026 Dcurrent talk contribs created page Animation Overview (Created page with "Animations are one of OpenBOR's fundamental building blocks. A model uses animations to describe how it looks and behaves over time. Walking, standing, attacking, falling, taking damage, and many other actions are represented by ordered animation frames. Each animation belongs to a model and occupies a recognized animation slot such as <code>idle</code>, <code>walk</code>, <code>jump</code>, <code>pain</code>, or <code>attack1</code>. OpenBOR's native logic selects many...") Tag: Visual edit: Switched