User contributions for Dcurrent
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24 August 2026
- 23:4023:40, 24 August 2026 diff hist +52 Main Page →Why OpenBOR? current Tag: Visual edit
- 01:4401:44, 24 August 2026 diff hist +7 File Operations →String current Tag: Visual edit
- 01:4201:42, 24 August 2026 diff hist −196 File Operations →Numeric Tag: Visual edit
- 01:4101:41, 24 August 2026 diff hist −1,418 File Operations →String
- 01:4001:40, 24 August 2026 diff hist −1,196 File Operations →getfilestreamargument()
- 01:3001:30, 24 August 2026 diff hist −91 File Operations →getfilestreamargument() Tag: Visual edit
- 01:0801:08, 24 August 2026 diff hist +4,765 File Operations →getfilestreamargument()
23 August 2026
- 15:1115:11, 23 August 2026 diff hist +20 Script Overview →Script Entry Points current Tag: Visual edit
22 August 2026
- 00:0200:02, 22 August 2026 diff hist +5 Main Page →Why OpenBOR? Tag: Visual edit
- 00:0100:01, 22 August 2026 diff hist 0 Main Page →Why OpenBOR? Tag: Visual edit
21 August 2026
- 23:5923:59, 21 August 2026 diff hist −2 Main Page No edit summary Tag: Visual edit
- 23:4923:49, 21 August 2026 diff hist −7 Model Lifecycle Scripts No edit summary current Tag: Visual edit
- 23:4823:48, 21 August 2026 diff hist +122 N Modelunloadscript Redirected page to Model Lifecycle Scripts#Model Usage current Tag: New redirect
- 23:4823:48, 21 August 2026 diff hist +122 N Modelloadscript Redirected page to Model Lifecycle Scripts#Model Usage current Tag: New redirect
- 23:4723:47, 21 August 2026 diff hist +123 N Modelunload Redirected page to Model Lifecycle Scripts#Global Usage current Tag: New redirect
- 23:4723:47, 21 August 2026 diff hist +123 N Modelload Redirected page to Model Lifecycle Scripts#Global Usage current Tags: New redirect Visual edit: Switched
- 23:4523:45, 21 August 2026 diff hist +37 N Model Load Scripts Dcurrent moved page Model Load Scripts to Model Lifecycle Scripts: Misspelled title current Tag: New redirect
- 23:4523:45, 21 August 2026 diff hist 0 m Model Lifecycle Scripts Dcurrent moved page Model Load Scripts to Model Lifecycle Scripts: Misspelled title
- 23:4423:44, 21 August 2026 diff hist +13,158 N Model Lifecycle Scripts Created page with "Category:Model Category:Script Category:Script Events '''Model lifecycle scripts''' are event hooks that execute when a model template enters or leaves OpenBOR's loaded model collection. The series provides project-wide global observers and model-owned callbacks for both load and unload transitions. {| class="wikitable" ! Hook ! Scope ! Execution point |- | <code>modelloadscript</code> | Model-owned | After that model finishes loading |- | <code>data/script..."
- 23:4223:42, 21 August 2026 diff hist −7 Logic Update Scripts No edit summary current Tag: Visual edit
- 23:4223:42, 21 August 2026 diff hist +119 N Updatedlogicscript Redirected page to Logic Update Scripts#Level Usage current Tag: New redirect
- 23:4123:41, 21 August 2026 diff hist +119 N Updatelogicscript Redirected page to Logic Update Scripts#Level Usage current Tag: New redirect
- 23:4023:40, 21 August 2026 diff hist +120 N Updatedlogic Redirected page to Logic Update Scripts#Global Usage current Tag: New redirect
- 23:4023:40, 21 August 2026 diff hist +120 N Updatelogic Redirected page to Logic Update Scripts#Global Usage current Tags: New redirect Visual edit: Switched
- 23:3923:39, 21 August 2026 diff hist +22 Logic Update Scripts No edit summary Tag: Visual edit
- 23:3723:37, 21 August 2026 diff hist +11,052 N Logic Update Scripts Created page with "Category:Level Category:Script Category:Script Events '''Logical update scripts''' are recurring event hooks tied directly to OpenBOR's logical clock. They provide paired entry points immediately before and after each logical tick processed by the engine. OpenBOR supplies both project-wide global files and level-specific commands: {| class="wikitable" ! Hook ! Scope ! Execution point |- | <code>data/scripts/updatelogic.c</code> | Project-wide | Before nati..." Tag: Visual edit: Switched
20 August 2026
- 22:3122:31, 20 August 2026 diff hist +90 Main Page →Essential Tools Tag: Visual edit
- 21:5621:56, 20 August 2026 diff hist −3 Respawn4 No edit summary current
- 21:5621:56, 20 August 2026 diff hist −3 Respawn3 No edit summary current Tag: Visual edit: Switched
- 21:5521:55, 20 August 2026 diff hist −3 Respawn2 No edit summary current
- 21:5521:55, 20 August 2026 diff hist −3 Respawn1 No edit summary current Tag: Visual edit
- 21:5421:54, 20 August 2026 diff hist −3 Respawnall No edit summary current
- 21:5321:53, 20 August 2026 diff hist +113 N Respawnall Redirected page to Player Respawn Scripts Tag: New redirect
- 21:5321:53, 20 August 2026 diff hist +113 N Respawn4 Redirected page to Player Respawn Scripts Tag: New redirect
- 21:5321:53, 20 August 2026 diff hist +113 N Respawn3 Redirected page to Player Respawn Scripts Tag: New redirect
- 21:5321:53, 20 August 2026 diff hist +113 N Respawn2 Redirected page to Player Respawn Scripts Tag: New redirect
- 21:5321:53, 20 August 2026 diff hist +113 N Respawn1 Redirected page to Player Respawn Scripts Tags: New redirect Visual edit: Switched
- 21:5121:51, 20 August 2026 diff hist +32 Player Respawn Scripts →Related Scripts current Tag: Visual edit
- 21:5121:51, 20 August 2026 diff hist +58 Player Respawn Scripts →Execution Order Tag: Visual edit
- 21:4921:49, 20 August 2026 diff hist +12,605 N Player Respawn Scripts Created page with "Category:Player Category:Script Category:Script Events '''Respawn scripts''' are global player events that execute after OpenBOR creates a replacement player entity following life loss. Numbered scripts provide slot-specific behavior, while <code>respawnall.c</code> provides one shared listener for every player. The numbered series consists of: * <code>data/scripts/respawn1.c</code> * <code>data/scripts/respawn2.c</code> * <code>data/scripts/respawn3.c</co..."
- 21:4421:44, 20 August 2026 diff hist +86 N Dieall Redirected page to Player Die Scripts current Tag: New redirect
- 21:4321:43, 20 August 2026 diff hist +86 N Die4 Redirected page to Player Die Scripts current Tag: New redirect
- 21:4321:43, 20 August 2026 diff hist +86 N Die3 Redirected page to Player Die Scripts current Tag: New redirect
- 21:4321:43, 20 August 2026 diff hist +86 N Die2 Redirected page to Player Die Scripts current Tag: New redirect
- 21:4321:43, 20 August 2026 diff hist +86 N Die1 Redirected page to Player Die Scripts current Tags: New redirect Visual edit: Switched
- 21:4221:42, 20 August 2026 diff hist −7 Player Die Scripts No edit summary current Tag: Visual edit
- 21:4121:41, 20 August 2026 diff hist +12,312 N Player Die Scripts Created page with "Category:Player Category:Script Category:Script Events '''Die scripts''' are global player events that execute when OpenBOR processes a native player death and life loss. Numbered scripts provide slot-specific behavior, while <code>dieall.c</code> provides one shared listener for every player. The numbered series consists of: * <code>data/scripts/die1.c</code> * <code>data/scripts/die2.c</code> * <code>data/scripts/die3.c</code> * <code>data/scripts/die4.c..." Tag: Visual edit: Switched
- 21:3821:38, 20 August 2026 diff hist −7 End Level Scripts No edit summary current Tag: Visual edit
- 21:3621:36, 20 August 2026 diff hist +114 Category:Script Events No edit summary current Tag: Visual edit
- 21:3021:30, 20 August 2026 diff hist +87 N Joinall Redirected page to Player Join Scripts current Tag: New redirect