Model PropertyModel Property
Accessing the control properties of an model.
Articles for working with OpenBOR Script.
Accessing the control properties of an model.
Adjust damage output and resistance based on attack type.
Setting up hit detection.
How to use OpenBOR's native grappling system.
Capture key inputs before the engine processes them.
Death behavior and between killed vs. dying.
Applying special effects to display objects.
Accessing the control properties of an entity.
Define and access static variables for use with script.
Apply lingering damage after an attack hits.