I would just about guarantee the title is a minor mistranslation and should read "X-Men, Hunt For Mutants", but I left it as is.
The game suffers from a lot of typical amatuer OpenBOR creator mistakes. In particular, use of move/offsets for motion. As a result, the whole thing has a very stiff, janky look and feel to it. I'd also imagine @Mr.Q! is getting sick of seeing his Art of Fighting HUD Ctrl+V'd for dozenth time or so.
I say all that so I can also say I see some potential here. If this had some polish added to it, maybe more time spent on production values than Kitty Pride's chest bounce, there's a good game waiting in the wings. Just my subjective opinion of course.
DC
The game suffers from a lot of typical amatuer OpenBOR creator mistakes. In particular, use of move/offsets for motion. As a result, the whole thing has a very stiff, janky look and feel to it. I'd also imagine @Mr.Q! is getting sick of seeing his Art of Fighting HUD Ctrl+V'd for dozenth time or so.
I say all that so I can also say I see some potential here. If this had some polish added to it, maybe more time spent on production values than Kitty Pride's chest bounce, there's a good game waiting in the wings. Just my subjective opinion of course.
DC