THIS. Can we put this on a frame in the wall?
One thing that really irritates me is when someone takes someone else's work and says they are going to "improve" it, as if the original was bad. I find this extremely offensive and immature.
"Hi guys!
With this game in resources could I do something with it!?
I just want to adjust the grouping of the first level and make a video of it!"
The above-mentioned was what I originally posted in Jan and I moved on from that since no one responded.
Anyone please point out what is so offensive here?
To be honest what is really annoying is when my words get taken out of context or exaggerated beyond of my intent and don't get me started on assumptions.
A simple yes let's see what you have mind for it or No, rather get in touch with the author would
of been better then what I'm currently reading.
The important words here are "as if the original is bad".
That's a reach.
I read some harsh reviews and felt like what would help the game is adjusting enemy placement.
If anyone think that enemy placement in WHSJ and FHR is on point then I would beg to differ.
Some moves could also have their delays reduced but that besides the point.
If the Authors were around I would have message them privately and you wouldn't have heard a thing of it.
Heck evens P. Wolf said take FHR and do as you will with it. I won't assume that it was in response to the feedback or reviews.
My only intention was just to revamp the first level and nothing more since it was in resources.
constantly watch gameplays of this game on YouTube and I remember that it was fun to play.
And @Grit If you allow me to be honest with you, I saw you wanting to work on several projects to, according to you, improve it. You commented the same about my Avengers game, you commented on a Pierwolf game and now you're commenting on a Maggas game...
You have fond memories of the game then good for you.
I read that it would be best to work on projects that was already done with the consent of said authors when I started out with my limited knowledge of enemy placement/delays only.
I figure that was the best way to learn.
Where I'm at now currently, I'm working on my own project which is what I always wanted to do since forever and it's way more fun seeing it come together then working on someone else's project and they can't even speak for themselves here.
Regarding your game my comment was on Hulk/Wolverine and stopped pursuing it since I feel like my views are being misinterpreted.
The game you made is far better then the game it's based upon and a example of what I would like to see happen to most arcade games and I pointed out this on numerous occasions.
...don't you think it's time for you to work on your own game?
Haven't I been doing this?
Got a Youtube channel evens and I didn't want to go that route but was advised by a person who know better.
I always wanted a STF beat em up and I'm making it for me and not concerned with releasing it since it's copyright material and if I was skilled enough to craft my own game I would take a different approach.
I just been working on my beat em up and asking a few questions.
Don't care about revamps and all that drama
I seen the mess that come with it.
I hope this clear things up.