darknior
Active member
Hi
I have make a VM on VirtualBOX to compile xBox source code.
With Visual Studio and the good SDK.
I have the last source code from A600 OpenBOR port on xBox : v3.0 Build 3698
It works very well, it is a great port, better than the really old xPort port ...
He fix the old sound problem, and add some new xbox stuff like Rumble
And he fix some memory problem for xBox, because we only have 64Mo of RAM
- Sprites are always unloaded from memory after completing a level. That means that Night Slashers X, Bare Knuckle 6 and probably other games don't crash due to lack of free memory.
I'm not a great coder, i only work with PHP, Javascript, Ajax, SQL, NodeJS ... only web langages
But i think i can compare the source code, and add the old A600 version the new stuff added on PC.
Upgrade b3698 to b4086.
But i have two problems :
- I can't access the source forge project to get the source code ... or i don't understand how to do it ?
I must found the old b3698 PC source code, and the last 4086 to found the differences.
- If i understand fine, the systems code is separate (Wii, PSP, XBOX, PC ..), i can only work on the OpenBOR script engine ?
Thanks
I have make a VM on VirtualBOX to compile xBox source code.
With Visual Studio and the good SDK.
I have the last source code from A600 OpenBOR port on xBox : v3.0 Build 3698
It works very well, it is a great port, better than the really old xPort port ...
He fix the old sound problem, and add some new xbox stuff like Rumble

And he fix some memory problem for xBox, because we only have 64Mo of RAM

- Sprites are always unloaded from memory after completing a level. That means that Night Slashers X, Bare Knuckle 6 and probably other games don't crash due to lack of free memory.
I'm not a great coder, i only work with PHP, Javascript, Ajax, SQL, NodeJS ... only web langages

But i think i can compare the source code, and add the old A600 version the new stuff added on PC.
Upgrade b3698 to b4086.
But i have two problems :
- I can't access the source forge project to get the source code ... or i don't understand how to do it ?
I must found the old b3698 PC source code, and the last 4086 to found the differences.
- If i understand fine, the systems code is separate (Wii, PSP, XBOX, PC ..), i can only work on the OpenBOR script engine ?
Thanks