Hi there,
I remember a topic on Lavalit explaining how to do a Hulk-like transformation. It was suggested to do this via 'weapon'.
In my case it is actually an item the player can pick up and will be transformed into something different.
I was wondering how to limit this transformation time-wise. I don't want the effect be terminated in the end of the level or after getting hit couple of times. Is there the possibility to limit it for let's say 30 sec?
And can Openbor play a transformation animation after the pick up animation? If yes can it be done without script and where do I have to place the command?
A lot of questions... thanks for your help! ;D
I remember a topic on Lavalit explaining how to do a Hulk-like transformation. It was suggested to do this via 'weapon'.
In my case it is actually an item the player can pick up and will be transformed into something different.
I was wondering how to limit this transformation time-wise. I don't want the effect be terminated in the end of the level or after getting hit couple of times. Is there the possibility to limit it for let's say 30 sec?
And can Openbor play a transformation animation after the pick up animation? If yes can it be done without script and where do I have to place the command?
A lot of questions... thanks for your help! ;D