Stop enemies from moving?

Hi legends again!

OK, I am trying to "combo hit" an opponent. The problem is that he keeps on moving. I tried using the "STUN" and "FREEZE" commands, but I noticed that by using these commands the opponent gets knocked down after being hit.

My current workaround is to add big dummy/empty hitboxes to stop the opponent from moving, while preparing for the next attack. It kinda works, but it doesn't look that nice, and sometimes they just keep walking away.

Can you please shed me some light of what am I missing here? :cry:
 
Just increase the delay on their pain animation. Their delay should not be shorter than the delay it takes for your next attack. So that's why they are keep moving around.
I was hoping this was not the only solution, but instead a player command related, because it's so much mess of how many enemies there are. 😅

I'll get right into adjusting them then. Thanks Magggas!!
 
Back
Top Bottom