Concept Poppy Playtime Brawl

Idea or proposal that does not yet have substantial progress.

Xander Silva

New member
Guys, I'm making a game for testing... It's not finished. It is still in the demonstration phase. Here, instead of going out and beating others, you will run away from your enemies. I'm thinking about how I'm going to proceed until a possible final game. I will be using models from Resident Evil 2 and Poppy Playtime itself through 3d models in Blender, since in Blender you can transform 3d animations into 2d and it is possible for sprites. Test the game there and I'll be open to new ideas that you want to give me... Hugs!!!



Download: Poppy Playtime Brawl by Alexandre Xander GMG
 
Ok even if this game is not gonna be a beat ‘em up you should still set traps for the enemies to be captured with otherwise this looks awesome I must admit it you could include bender ink machine as well as Freddy nights and a few others maybe even chucky cheese
 
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I wish more ppl would use 3d assets like this

These do look nice, and I agree 3D models would be fun and a big time saver. I would love to use them, but I checked out Blender and the learning curve was way over my head in the short term. Couldn't even manipulate the sample model without screwing it all up.

DC
 
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