OpenBORStats [Deleted]

  • Thread starter Thread starter MatMan
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you must change something in the .ini but i forgot...

but inside the openborstats files there is one explaining how to do it

i use it only to get the axis from the mugen characters since it not keep the pcx files and convert files as gif
and i use pcx files to keep original mugen palettes
 
Found that file, it was openBorStatsMug.

EDIT:
Hey, it says "in openBor Stats Click on the down arrow button and then click Air File(Single)"
but which down arrow button? The only 3 I see is the one next to the save icon, one next to the OpenBOR icon, and the one where you pick which project to open(and I have one open), and none of them have that option.

x)
 
Ok, I seemed to have missed this part:
Inside the obConfig.ini add this where it says [Config]...
;[Config] don't add this line this is the section, just the next one..
qckAdt=1
Thing is, I don't see a file with that name anywhere....  ???

x)
 
I rather edit mugen chars with Photoshop. Mugen uses too many different offsets. it's easier to set attack and bboxes. at least for me anyway
 
I kepted it hidden cause back in the day the Mugen world was a sour subject, mainly cause from people using mugen characters in openBor (and somehow that was called theft :o).

Hi bWWd
66 doesnt update my frame if i edit it and i want to preview animation then i juts have to restart openborstats again, would be nice to have something to reload frames or animation so all shown frames would be up to date.

This was caused by the new cache system that I implemented. This has been fixed in the latest version (which I tried to release but got corrupted on the upload)
 
I kepted it hidden cause back in the day the Mugen world was a sour subject, mainly cause from people using mugen characters in openBor (and somehow that was called theft ).

This changed over the years, but not everyone accepts it. I don't see this as a problem if you give the proper credits, but its always polite to ask or to inform the author about this. Specially on the case of edited/original sprites.
 
I have a new suggestion/question for openBorStats. How about making the gradient color (RGB) type for using colors on magicbox, lifebar, meter, whitebox, etc.? You see in Paint where you need to change colors on your own, I was thinking about setting the colors (RGB). If anyone wanna use to change colors for lifebar.txt, I believe it might be possible for you to fix the program.
 
hum, this sounds to be a good idea too.
Dunno if the newer version do this, but it would be cool if we could move the boxes with the mouse, click and drag.
 
Would be nice if stage editor would display Z offset as well, cause now all stuff is shown like if z was 0 even if they should be in midair, also displaying remapped enemies/items + ability to select enemy with mouse  and then he would be highlighted on the bottom in txt editor, you know so we could find stuff easily on stage instead of guessing what is what.
 
MatMan said:
This was caused by the new cache system that I implemented. This has been fixed in the latest version (which I tried to release but got corrupted on the upload)
Could you upload new version to mediafire or zippyshare ?
 
V0.67
-----
When opening a new project the application will reset the image cache.
Also added a option in the drop down animation button to clear the image cache in the character editor.
 
Please do not send me PM message asking something about openBorStats. Post your questions and requests here as this is the only place I'll look.

When i get time I'll update openBorStat with what has been requested on this forum but if its in my PM in all likely hood it will be skipped.

As it is at the moment I haven't done anything openBor for a few months now and its not likely to change any time soon, I will however be logging on todo administrating duties on chrono.
 
when i tick the 'unblockable' box in openbor stats it doesnt work.
I noticed it too.

Please do not send me PM message asking something about openBorStats. Post your questions and requests here as this is the only place I'll look.

That was me. I sent you a PM with the missing things on openborStats documentation.
Look at this post: http://www.chronocrash.com/forum/index.php?topic=734.msg6226#msg6226

things like Loop are missing the other 2 parameters.
 
Will try fix the unblockable bug and add the loop feature into stats soon for you guys.
 
no its not, only boreditor can drag and drop stuff on stage but its saving is kinda buggy, too bad :-\
 
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