hbdhl
Active member
Let me describe the scene:
There is a closed door on the map. After the player defeat all the enemies, the door opens, and a guiding arrow appears. Then, the player approaches the door, and the level ends.
OpenBOR provides a simple implementation method, and I believe this demo will inspire newcomers like me. At first, I was just saying it casually...Thanks to Mr. @AlexDC22 for encouraging me to persist and create tangible content.
There is a closed door on the map. After the player defeat all the enemies, the door opens, and a guiding arrow appears. Then, the player approaches the door, and the level ends.
OpenBOR provides a simple implementation method, and I believe this demo will inspire newcomers like me. At first, I was just saying it casually...Thanks to Mr. @AlexDC22 for encouraging me to persist and create tangible content.