Here's an earlier project from the same group (@Crimsondeath) that brought us Silver Night's Crusaders. It was getting updates late as 2020, so there might still be more stuff coming down the pipe.
I saw this video at your and I was going to post it here, lolHere a Bonus stage sample:
I'm very glad to see this project will have a revival.Wow Thanks, @DCurrent
I might post a new version of this game soon (the Neon Lightning Force 1.5 version), with a HUGE game redesign. Here a Bonus stage sample:
I hope can release this before April 2024.
Same here!I hope can release this before April 2024.
Can't wait!Wow Thanks, @DCurrent
I might post a new version of this game soon (the Neon Lightning Force 1.5 version), with a HUGE game redesign. Here a Bonus stage sample:
I hope can release this before April 2024.
The restoration is very good, but the throwing action is a bit inconsistent and a bit light.Here's an earlier project from the same group (@Crimsondeath) that brought us Silver Night's Crusaders. It was getting updates late as 2020, so there might still be more stuff coming down the pipe.
Fortunately this isn't a remake and it's safe to assume this is it's own thing and Sorx showed us that Openbor can surpass the arcade version.This game is very classic, the original version in the arcade is already perfect (except the characters have no voices)
I think it’s a bit difficult for the bor version to surpass the arcade version
That can be easily fixed by decreasing the delay amount.The restoration is very good, but the throwing action is a bit inconsistent and a bit light.
Looking good, my friend.Well, what I'm trying to do is something a bit different from the original Denjin Makai games, the vid post by DCurrent isn't the restoration is the old version from 2016, but here I come with another new vid, the redesing of the first boss battle:
Well said Crimson Death, you're got that momentum going strong for remaking this project. I was also thinking if you and I can one day help each other with my Tides Before The Tragedy prequel I made five years ago, I wanted to go back to working on but I have too much on plate with starting other OpenBOR projects like Basara Frontier or Mad Gear Stories: Final Fight.@jeremiah.cuff: Yeah everything has been updated doing little changes on the stages or the story. I wasn't satisfied with the game at all and now that I know better the OpenBOR engine, I can create the Neon Lightning Force version I had in mind from the beginning.
Merry Christmas to you aswellMerry Christmas to everyone!
I appreciate you offering a demo of your fan game for me to redo Tides Before The Tragedy Crimsondeath, I know i had a lot of bugs in my project while putting it together. But now after learning the OpenBOR engine after 7 years, I can make the time and effort to at least try to make a decent fan game like I did with Knights of the Round Annihilation and Real Bout Pro Wrestling.@jeremiah.cuff: Hi pal, well... I'm pretty busy with my own new games too x.x (Crimson Force, my new proyect is still hiatus is an RPG Final Fantasy style, I'm a bit stuck writing the plot x.x) but with the new material I'm brining to Neon Lightning Force (the enemy spawns animations, new weapons, new NPCs, animated backgrounds, etc) I'm pretty sure is enough to create new and fun stages. You can use my mod as a base instead creating a new one, just add the characters of your mod in my game and fix the issues I pointed out in the review I gave to your mod. I recommend you to work on your projects first (maybe I'll be free when you finish them ).
It take a lot of time create a good game (I could be asking for help again x.x), I don't think I can finish this project on April of this year but I can release a demo of 1.5 version on that date.