@Kratus
I just tested the current master build on linux with a mod that i know works but I get a crash trying to load a simple flash entity. Can you test the master branch on windows for me please.
master branch: GitHub - DCurrent/openbor at e6aec66221963f34476f8bcbf7730181216d7e75
I just tested the current master build on linux with a mod that i know works but I get a crash trying to load a simple flash entity. Can you test the master branch on windows for me please.
master branch: GitHub - DCurrent/openbor at e6aec66221963f34476f8bcbf7730181216d7e75
Total Ram: 16734908416 Bytes ( 15959 MB )
Free Ram: 7038582784 Bytes ( 6712 MB )
Used Ram: 3168768 Bytes ( 3 MB )
debug:nativeWidth, nativeHeight, bpp, Hz 1680, 1050, 24, 60
OpenBoR v3.0 Build , Compile Date: Oct 14 2021
Game Selected: ./Paks/bor.pak
FileCaching System Init...... Disabled
Initializing video............
Reading video settings from 'data/video.txt'.
Colordepth is depreciated. All modules are displayed with a 32bit color screen.
Initialized video............. 480x272 (Mode: 1)
Loading menu.txt............. Done!
Loading fonts................ 1 2 4 Done!
Timer init................... Done!
Initialize Sound..............
Loading sprites.............. Done!
Loading level order.......... Done!
Loading model constants...... Done!
Loading script settings...... Done!
Loading scripts.............. Done!
Loading models...............
Cacheing 'Flash' from data/chars/misc/flash.txt
Cacheing 'Shockwave' from data/chars/misc/shockwave.txt
Cacheing 'Panels' from data/levels/panels.txt
Cacheing 'Darken' from data/chars/misc/darken.txt
Cacheing 'Michael' from data/chars/michael/michael.txt
Cacheing 'Shadow' from data/chars/michael/shadow.txt
Cacheing 'Effects' from data/chars/michael/effects.txt
Cacheing 'Vanessa' from data/chars/vanessa/vanessa.txt
Cacheing 'Vanessa_a' from data/chars/vanessa/vanessa_a.txt
Cacheing 'Vanessa_b' from data/chars/vanessa/vanessa_b.txt
Cacheing 'Seth' from data/chars/seth/seth.txt
Cacheing 'Seth_a' from data/chars/seth/seth_a.txt
Cacheing 'Seth_b' from data/chars/seth/seth_b.txt
Cacheing 'Oswald' from data/chars/oswald/oswald.txt
Cacheing 'Shingo' from data/chars/shingo/shingo.txt
Cacheing 'Shingo_b' from data/chars/shingo/shingo_b.txt
Cacheing 'knife' from data/chars/misc/knife.txt
Cacheing 'Ladder' from data/levels/rooftop/ladder.txt
Cacheing 'arrow' from data/chars/misc/arrow.txt
Loaded 'Flash' from data/chars/misc/flash.txt
********** An Error Occurred **********
* Shutting Down *
Unable to open file 'data/chars/misc/flash.txt'
Total Ram: 16734908416 Bytes ( 15959 MB )
Free Ram: 7014330368 Bytes ( 6689 MB )
Used Ram: 99964928 Bytes ( 95 MB )
Release level data...........
Done!
Release graphics data........ Done!
Release game data............
Release game data............ Done!
Release timer................ Done!
Release input hardware....... Done!
Release sound system......... Done!
Release FileCaching System... Done!
**************** Done *****************
Unable to open file 'data/chars/misc/flash.txt'
Free Ram: 7038582784 Bytes ( 6712 MB )
Used Ram: 3168768 Bytes ( 3 MB )
debug:nativeWidth, nativeHeight, bpp, Hz 1680, 1050, 24, 60
OpenBoR v3.0 Build , Compile Date: Oct 14 2021
Game Selected: ./Paks/bor.pak
FileCaching System Init...... Disabled
Initializing video............
Reading video settings from 'data/video.txt'.
Colordepth is depreciated. All modules are displayed with a 32bit color screen.
Initialized video............. 480x272 (Mode: 1)
Loading menu.txt............. Done!
Loading fonts................ 1 2 4 Done!
Timer init................... Done!
Initialize Sound..............
Loading sprites.............. Done!
Loading level order.......... Done!
Loading model constants...... Done!
Loading script settings...... Done!
Loading scripts.............. Done!
Loading models...............
Cacheing 'Flash' from data/chars/misc/flash.txt
Cacheing 'Shockwave' from data/chars/misc/shockwave.txt
Cacheing 'Panels' from data/levels/panels.txt
Cacheing 'Darken' from data/chars/misc/darken.txt
Cacheing 'Michael' from data/chars/michael/michael.txt
Cacheing 'Shadow' from data/chars/michael/shadow.txt
Cacheing 'Effects' from data/chars/michael/effects.txt
Cacheing 'Vanessa' from data/chars/vanessa/vanessa.txt
Cacheing 'Vanessa_a' from data/chars/vanessa/vanessa_a.txt
Cacheing 'Vanessa_b' from data/chars/vanessa/vanessa_b.txt
Cacheing 'Seth' from data/chars/seth/seth.txt
Cacheing 'Seth_a' from data/chars/seth/seth_a.txt
Cacheing 'Seth_b' from data/chars/seth/seth_b.txt
Cacheing 'Oswald' from data/chars/oswald/oswald.txt
Cacheing 'Shingo' from data/chars/shingo/shingo.txt
Cacheing 'Shingo_b' from data/chars/shingo/shingo_b.txt
Cacheing 'knife' from data/chars/misc/knife.txt
Cacheing 'Ladder' from data/levels/rooftop/ladder.txt
Cacheing 'arrow' from data/chars/misc/arrow.txt
Loaded 'Flash' from data/chars/misc/flash.txt
********** An Error Occurred **********
* Shutting Down *
Unable to open file 'data/chars/misc/flash.txt'
Total Ram: 16734908416 Bytes ( 15959 MB )
Free Ram: 7014330368 Bytes ( 6689 MB )
Used Ram: 99964928 Bytes ( 95 MB )
Release level data...........
Done!
Release graphics data........ Done!
Release game data............
Release game data............ Done!
Release timer................ Done!
Release input hardware....... Done!
Release sound system......... Done!
Release FileCaching System... Done!
**************** Done *****************
Unable to open file 'data/chars/misc/flash.txt'