this is how to make a custom looking select screen more like the fighting games we know and love this can be adjusted to also show characters standing on screen but the video covers how to make a simple box over your characters !
video:
please remeber this is my first video tutorial ever its longer then it should have been and i do say some things wrong (no scripts needed) but im sure this will help most of you !
levels.txt:
#-------Menu placement
p1smenu -1 0 9999 9999
p2smenu -1 -272 9998 9998
p3smenu -1 -544 9997 9997
players animations:
anim waiting
loop 1
delay 1
offset 0 0
@cmd changelight 99999 99999
frame data/chars/1bryan/waiting01.png
delay 20
frame data/chars/1bryan/waiting01.png
frame data/chars/1bryan/waiting02.png
anim select
loop 0
delay 15
offset 0 0
sound data/sounds/sel_bryan.wav
frame data/chars/1bryan/selected.png
delay 10
drawmethod alpha 6
drawmethod channel 0.80
frame data/chars/1bryan/selected.png
drawmethod channel 0.60
frame data/chars/1bryan/selected.png
drawmethod channel 0.40
frame data/chars/1bryan/selected.png
drawmethod channel 0.20
frame data/chars/1bryan/selected.png
drawmethod channel 0.00
frame data/chars/1bryan/selected.png
template:
screen capture windows
video:
please remeber this is my first video tutorial ever its longer then it should have been and i do say some things wrong (no scripts needed) but im sure this will help most of you !
levels.txt:
#-------Menu placement
p1smenu -1 0 9999 9999
p2smenu -1 -272 9998 9998
p3smenu -1 -544 9997 9997
players animations:
anim waiting
loop 1
delay 1
offset 0 0
@cmd changelight 99999 99999
frame data/chars/1bryan/waiting01.png
delay 20
frame data/chars/1bryan/waiting01.png
frame data/chars/1bryan/waiting02.png
anim select
loop 0
delay 15
offset 0 0
sound data/sounds/sel_bryan.wav
frame data/chars/1bryan/selected.png
delay 10
drawmethod alpha 6
drawmethod channel 0.80
frame data/chars/1bryan/selected.png
drawmethod channel 0.60
frame data/chars/1bryan/selected.png
drawmethod channel 0.40
frame data/chars/1bryan/selected.png
drawmethod channel 0.20
frame data/chars/1bryan/selected.png
drawmethod channel 0.00
frame data/chars/1bryan/selected.png
template:
screen capture windows