King of Rage Progress


Like an arcade game, we made it so that if you wait, the play screen will appear. This is a video of the scene I played and inserted into the game. Now, if you add the logo or information, the first part is complete.
I like this idea!

Still feel odd myself to see Chris as a playable character and not Shermie ^^
I regret Shermie is an enemy... LOL

As I said before, the progress is very good.
It looks very different from the early steps of the project!
You progresses so much.
 
Nice design. I suggest you add "Rush Bonus" points (in script) in it. @Kratus added it in the complete screen from his SOR2X/SORX mod(s). Check it out.
 
Nice design. I suggest you add "Rush Bonus" points (in script) in it. @Kratus added it in the complete screen from his SOR2X/SORX mod(s). Check it out.
The rush function has been activated. However, the maximum rush value is reset when a stage is passed. This seems to need a solution.:(
 
bor - 0020.png

Added Rush to the Complete screen. First of all, there is an issue where Rush's max value is reset to 0 if the player crosses the stage even though the player does not die.
 
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bor - 0002.png

We are revealing Shion, a character we have been preparing little by little.
In the original version, he has two movements, with and without a weapon, but the one I make is basically without a weapon. At first I thought he was female because his frame was as thin as Kula's.
 
View attachment 5250

We are revealing Shion, a character we have been preparing little by little.
In the original version, he has two movements, with and without a weapon, but the one I make is basically without a weapon. At first I thought he was female because his frame was as thin as Kula's.
View attachment 5250

We are revealing Shion, a character we have been preparing little by little.
In the original version, he has two movements, with and without a weapon, but the one I make is basically without a weapon. At first I thought he was female because his frame was as thin as Kula's.
👍, Wow, she has a spear, cool! 😊
 
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Despite having a feminine look, he could play two roles: weapon and no weapon. If he were to have a weapon of his own, that's gonna be cool to see!
 
Despite having a feminine look, he could play two roles: weapon and no weapon. If he were to have a weapon of his own, that's gonna be cool to see!
I tried to just make it normal without a weapon, but it will take some time to implement a weapon as an option.
 
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View attachment 5263

I am revealing the portraits I have drawn so far. The order is male female male female so now only female characters remain in the blank spaces.
Very promising roster... Very fresh roster... not to see only Kof characters
I'm very hyped...
I suppose Chun-Li is somewhere like with Sagat ? Or who else with Sagat?...
I'm also curious for the ones with Daimon, Joe, Shion, Clark... (All of them actually)
 
Very promising roster... Very fresh roster... not to see only Kof characters
I'm very hyped...
I suppose Chun-Li is somewhere like with Sagat ? Or who else with Sagat?...
I'm also curious for the ones with Daimon, Joe, Shion, Clark... (All of them actually)
This list is a list of playable characters and bosses are excluded. For the blank space, the character has not been decided yet.
 
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A-Shi2.png

A-Shi is scheduled to appear as a playable character.
However, the proportions are somewhat different from those of the King of Fighters characters to appear as is, so modifications are being made.


Player.PNG

The portrait is almost complete. I received character recommendations from here and there and filled in the blanks. Now all you have to do is draw two characters and you're done.
 
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Nice improvement on A-Shi's body proportion. She looks better now to fit in the KOF style.

What games are Yeo Rin and A-Shi from? I don't know who Yeo Rin is, but A-Shi looks like she was made as a Mugen character.
yeo rin is also a character created in Mugen. "Fuuko", who looks like a sister above, is also a female Mugen character from Goenitz.
 
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