How to beat a dead enemy?

Directly no, unless you apply any of this:
1. nokill in the juggling attacks. The enemy doesn't die though.
2. Spawning clone when enemy dies in mid air. The actual enemy becomes invisible and fall down uninterrupted.
 
Directly no, unless you apply any of this:
1. nokill in the juggling attacks. The enemy doesn't die though.
2. Spawning clone when enemy dies in mid air. The actual enemy becomes invisible and fall down uninterrupted.
Thanks.Both are bit complicated. I hope engine support.
 
You mean like guardian heroes where you can keep juggling the enemy after they die.

Yes you can do this, i will write up a script when i have some free time.
 
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